RE: New Panzer Campaign Graphics
I think more than negative feedback is oposite.
The Black VS grey is not only a question of taste is made easier diference between Luftwaffe and Heer because for me is better use total different colours over different scales of same colour (even i see a better middle solution the one used in NKVD or soviet naval units), better see things at first look BUT as you said since Gold versions units portraits include NATO counter and this is something that made the unit box looks less empty BUT made you need mod ALL unit portraits creating a small NATO version in the colour you want use as counter for the nation... i see this change as a trap because affect a lot mod the counter colour.
You comented sometimes about Jison desire about he doesnt like see his art in a comercial game and is perfect but one thing is port art and other take ideas and adapt them to your art, for example show defensive works allways was a problem in the serie because units cover them BUT is possible show them in a way like Jison implement... you can use letters and colours something enough big for easy identification.
Since the time of "psychedelic Cossacks" to "Golden Age" serie improves A LOT and is like play 2 or even 3 different games, nobody is saying you are doing a bad job we only give an opinion.
Returning to a more common terrain... waiting the 2nd part of the blog post, interested in know more about Scheltd44 and maybe future and exciting new projects.
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