• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Changes planned for Napoleonic titles.
06-10-2020, 07:03 AM, (This post was last modified: 06-10-2020, 07:09 AM by LarkinVB.)
#32
RE: Changes planned for Napoleonic titles.
I appreciate that you try to help but I think there are no good reasons for such bad auto defense fire code.

Two simple lines of code could have fixed the problem I described.


Code:
if (not_yet_fired == true and distance_to_enemy == 1)
    do_fire();

I do understand it may be a bit more complicated but certainly I can write a working code in a few hours.

Me and my friend are not into small scenarios and we had a blast and loved playing the Quate Bras & Ligny campaign scenario until it was obvious that the defensive fire routine is broken and we can't go on.

I hope they can fix the AI code for this but I'm surprised it hadn't been reported since 2014.
Quote this message in a reply


Messages In This Thread
RE: Changes planned for Napoleonic titles. - by LarkinVB - 06-10-2020, 07:03 AM

Forum Jump:


Users browsing this thread: 17 Guest(s)