Irregulars and partisans
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06-24-2020, 02:15 AM,
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Liebchen
Colonel
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Posts: 966
Joined: Mar 2001
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RE: Irregulars and partisans
(06-23-2020, 04:11 PM)ComradeP Wrote: Page 20 of the updated user manual:
Quote:Commando, Irregular and Partisan units have the ability to move from one enemy ZOC to another.
Sadly, it's missing from page 29 of the new user manual:
Quote:Partisan Units
Partisan units represent unconventional military forces with limited abilities. They are mainly used to harass enemy forces behind the main line, causing delay and confusion. Partisan units do not have a Zone-of-Control and except for the hex they occupy and possible Deception effects, do not interfere with the movement of enemy forces. They cannot be used to spot for indirect fire or air strikes. They are never considered Detached or suffer Low Ammo nor can they become Isolated.
Partisan units cannot be used to damage rail lines since the damage represented by hex rail damage in the game is extensive, requiring repairs beyond the scope of any one scenario. The limited damage achieved by Partisan units can easily be repaired and thus Partisan units in the game only block rail movement when they actually occupy the rail hex. Partisan units cause the same movement and bridge destruction disruption as Deception Units without having to be deployed or being subject to detection.
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RE: Irregulars and partisans - by Liebchen - 06-24-2020, 02:15 AM
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