(06-24-2020, 09:08 AM)CountryBoy Wrote: Thanks for the advice CheerfullyInsane. At the moment we are halfway through June 7. Unfortunately the majority of bunkers and pillboxes have been neutralised and Allied infantry and armour is spreading far and wide.
The big issue is the dreadful quality of German troops, bar the panzer divisions. This past turn I had two infantry companies dug in a trench in bocage - a unit from 101st Airborne waltzed over and disrupted both with 2 attacks, losing only 1 man itself. Even when my units get to fire at a unit it T mode they do almost no damage.
I hear what you are saying about the area from Caen to Carentan. At the moment I have the 21st Panzer and the 12th SS in that area, however they will get ground up by the Allies, so I will try and conduct an orderly withdrawal.
It does take a while to do my turn though - nearly 15 minutes just to watch the replay and usually over an hour to do my turn. At 750 turns it is going to be longer than the real thing!
Gent:
Don't worry. The match will be decided long before you reach the 750-turn limit. Either both players will agree to end because the campaign battle has been decided by x-number of turns played or both players will agree to end because of lack of interest in continuing.
Also, real life has a way of making it's presence known... and has often been the deciding factor in a game ending!
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /