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MC Helo Units
07-02-2020, 09:47 PM,
#9
RE: MC Helo Units
Hi -

I think some good suggestions on helos, especially the idea of making them into airstrikes that are attached to a particular organization.

That would also address the issue in Bolt from the Blue with Warsaw Pact helos able to rampage nearly unchecked. A good Pact player who understands the NATO OOB will know which NATO formations lack significant anti-air capability (the SAM vehicles are the only real threat, at least until the fixed batteries unfix, as the 2 hex anti-air vehicles are easily destroyed if they show themselves). Then all the Pact has to do is form their Hinds into stacks and melt any NATO MBT which shows itself. Meanwhile, Pact artillery takes care of any soft units. Once the 10-hex range NATO anti-air SAM vehicles are destroyed (not that hard to do since there are so few) then NATO is completely helpless.

I think RL doctrine behind the lack of NATO anti-Hind capability was that NATO air superiority would make the battlefield an impermissive environment for Pact helos. However, in the game, air interdiction doesn't affect helo units.

If you make them air-groups, that changes.

Some may feel this would gimp attack helos too much. It's a judgment call. I happen to think a modern battlefield would make attack helos much less effective, as there are just too many threats. But your mileage may vary.
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Messages In This Thread
MC Helo Units - by Kool Kat - 06-29-2020, 03:12 AM
RE: MC Helo Units - by CheerfullyInsane - 06-29-2020, 05:25 AM
RE: MC Helo Units - by Aaron - 06-29-2020, 10:43 AM
RE: MC Helo Units - by Outlaw Josey Wales - 06-29-2020, 11:23 PM
RE: MC Helo Units - by CheerfullyInsane - 06-30-2020, 12:51 AM
RE: MC Helo Units - by Aaron - 06-30-2020, 01:08 AM
RE: MC Helo Units - by Strela - 06-30-2020, 03:06 AM
RE: MC Helo Units - by Aaron - 06-30-2020, 03:16 AM
RE: MC Helo Units - by Elxaime - 07-02-2020, 09:47 PM
RE: MC Helo Units - by Indragnir - 07-03-2020, 12:05 AM
RE: MC Helo Units - by Outlaw Josey Wales - 07-02-2020, 11:20 PM

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