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Reinforcements who don't arrive
07-15-2020, 01:48 AM,
#7
RE: Reinforcements who don't arrive
There are some other possible nuances, but the key is the initial percentage.

When there are groups like this, there is a way to set the first group at the desired percentage, and then the others all automatically come on with it. This was designed for low chance of arrivals but you want the units kept together - so you aren't getting them in odd groups here and there, but rather all at once. Usage of that depends on what the scenario designer was trying to do, or it is possible the designer isn't even aware of this alternative way of setting it up. If I remember right, it requires setting the follow on reinfs to a 0 percent chance, but there may be more to it.

And it seems like there is a way to set it up to check just once a day for arrival, through a flag. However, this isn't used very much at all.
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Messages In This Thread
Reinforcements who don't arrive - by CountryBoy - 07-14-2020, 06:11 PM
RE: Reinforcements who don't arrive - by -72- - 07-14-2020, 06:36 PM
RE: Reinforcements who don't arrive - by ComradeP - 07-14-2020, 08:58 PM
RE: Reinforcements who don't arrive - by Ricky B - 07-15-2020, 01:48 AM
RE: Reinforcements who don't arrive - by ComradeP - 07-15-2020, 02:37 AM
RE: Reinforcements who don't arrive - by Green - 07-15-2020, 03:03 PM
RE: Reinforcements who don't arrive - by wildb - 07-15-2020, 11:11 PM

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