(08-13-2020, 08:29 PM)Steel God Wrote: (08-13-2020, 05:17 AM)Mr Grumpy Wrote: (08-13-2020, 04:07 AM)Steel God Wrote: The long and the short of things for me are that FWWC is NOT PzC, and I'v had to unlearn things.
Exactly why I wrote my article detailing the differences between PzC and FWWC, to a PzC veteran they look the same but oh boy they are so different, amazing that basically the same game engine can produce such a different feel to a game with just a few tweaks under the hood.
You haven't even mentioned cavalry yet? Learning how to best utilize their capabilities is a game within a game, once again they are oh so different to the cavalry unit types you see in PzC......
Nice. That article could have saved me some early frustrations. lol
The Cavalry I have not truly experienced yet. The first small scenario I played PBEM had me defending as Beligians against a German Cavalry heavy force, and in my opinion the Cavalry had serious drawbacks, but again those were visual I did not "feel the pain" first person. In the larger PBEM I'm currently playing I have been using the available French Cavalry (no Cav Divisions, just Divisional and Corps Level Cav units) as Division and Corps Commanders I believe would have, to spot and to screen. I think to see and experience a full blown offensive Cavalry charge you'd need more space than the map I'm currently on. Maybe some opportunities in the CG scenarios, or based on what I know of history, out Tannenberg way.
Yup, that's why I try to point any PzC player who is going to try FWWC to that article.
Nothing more satisfying than a full blown cavalry charge that takes out some MG/FG units, however the trick is not then to lose heavily to return fire or assaults on your opponents next turn, cavalry loses are very valuable in terms of vp points for your opponent and you don't get any replacements so each charge has to be very carefully considered.