(08-17-2020, 05:28 PM)Mowgli Wrote: 1) Disrupted status needs to be visible on the counters. Disrupted is probably the most important status in the Squad Battles series, and yet you have to click through the individual units' unit cards to see it. This is the number one game breaker for me.
2) Squad Battles multiplayer suffers a lot from the fact that the defences are mostly static. Most scenarios are puzzles for the attacking player, while the defending player is just sitting in place and directing his fires. A system in which the players were given certain objectives and had to decide for themselves where to place their troops (ideally even "buy" their troops! like in Combat Mission) would make Squad Battles an interesting multiplayer title.
You will find that almost all the scenario's in the mod me and some folks are working on will have plenty of fluid scenario's!! I'm not big on sitting still, and there are more realistic combat results now as well, not shooting forever to get one guy. We have about 20 scenario's so far, but want a few more until I release first phase, Blitzkrieg/early war.