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Question on making CMBN look better
09-07-2020, 05:57 AM,
#8
RE: Question on making CMBN look better
(09-07-2020, 03:13 AM)Westland Wrote: The graphics aren't even the problem,it's the many bugs.
For example that in multiplayer mode it happens again and again that you cannot finish games.
The specified time is exceeded and the game continues indefinitely. This problem has existed since 2011. No change for 9 years !!! Really annoying.
And why can't a 70 t tank push away a shot down jeep or truck?Then you no longer need to buy anti-tank barrier.
Example: An anti-tank barrier costs: 40 points plus 200 rarity points.
             An truck costs:32 points plus 0 rarity points.
The truck has the same effect as an anti-tank barrier.
Since there are only anti-tank traps in packs of ten, that costs me 400 points and 2000 rarity points.
Trucks and jeeps as anti-tank barrier,not even in children's games.
So many patches came out,but they only changed unimportant things.
And even stupid things.For example since v 2.11 CMFI version the Stuart V Recce can no longer transport infantry.How so?
The vehicle was ideal for quickly deploying reconnaissance troops in difficult terrain.This has now been deleted with the last patch.

The bugs are why I stopped playing long ago, but I figured for a quick WW2 shoot up against the AI ok, but right off the bat I noticed how much trouble a tank had going through a wooden gate or over a bush.  I was actually thinking of buying a modern war version but first of all the prices scared me away ($$$$$$$!!) and then once I started playing I realized I would rather put some money into John Tiller's Wolfpack or Danube '86.  But for wasting an hour it will do.

Thanks for the reply.
Some of us are busy doing things; some of us are busy complaining - Debasish Mridha
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Messages In This Thread
Question on making CMBN look better - by Weasel - 09-01-2020, 09:54 AM
RE: Question on making CMBN look better - by Weasel - 09-07-2020, 05:57 AM

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