(09-06-2020, 10:36 AM)Aaron Wrote: " Seriously? Values are assigned based on how people feel about how the game plays? "
I wouldnt say values are created on how the game plays but research and OPINIONS.
All these games were built on lots of research, if i remember correct David flew to the Kursk battlefield when he was working on that title.
As I’m the David mentioned, I thought I’d chime in.
We have a standard methodology for official releases. We have used Ed Williams McNamara values for all new PzC games since 2010. All PzB releases have also used equivalent values. Mr McNamara created all the values in Advanced Squad Leader I believe with a pretty extensive formulaic approach. Ed can probably comment on that more.
I have a master spreadsheet that covers off a huge amount of equipment and if you post what you’re looking for I will see if I can provide the values. Please keep in mind that units such as AA regiments were probably not included due to the belief that there would be minimal enemy air units and that they were not used offensively like German AA units. There is always game creation decisions like that to reduce ‘clutter’ and prevent players using units ahistorically. Glenn Saunders did the initial OOB for Japan ‘45 and is a known ‘minimalist’.
One comment, around my going to Kursk was less about equipment values, but more about seeing the lay of the land, and researching the OOB and scenarios. It’s amazing how our perceptions or normally completely wrong based on reading books or watching documentaries....
David