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Question on making CMBN look better
09-08-2020, 10:26 PM,
#14
RE: Question on making CMBN look better
(09-07-2020, 08:55 AM)Westland Wrote: In some cases, however, this is not the case. The minutes display at the bottom right then turns red and continues from 00:00 to 01: 00,02: 00,03: 00 etc.Endless.I once let it run for 300 minutes and then stopped.
I had the problem again recently with player kghammer.We saw the game as a draw.
And in 2011 I already had the problem with my first MP.It was supposed to run for 45 minutes and ran for 75 minutes, then we stopped.And always quick battles!

If you still have the turn files where the game went of for an insane number of turns you can send it to Battlefront so they can have a look at it. I've played a fair number of pbems - both scenarios and QBs - and i never encountered this behaviour.

(09-07-2020, 08:55 AM)Westland Wrote: Exactly.You can use trucks and jeeps to block bridges or driveways in cities.And then let the crew get out and disappear.
This means that the abandoned vehicles remain standing as a block.
And cheaper than buying an anti-tank barrier.You save 200 rarity points.

I get what you're saying, but for me this is still a minor inconvenience at best. It's been a while since i last played CMx1, but if my memory serves correct, wasn't this an issue there as well?

(09-07-2020, 08:55 AM)Westland Wrote: The Priest Kangaroo is too expensive,too immobile and too slow.The Stuart V Ecce is better in all parameters.
You could always quickly transport Bazooka / PIAT, MG, sniper and reconnaissance units with it.Important in the field, because it is unbeatable fast.Wheeled vehicles are used on the road.

The Stuart Recce is like 78 pts and the Priest Kangaroo is like 84 pts, both are tracked vehicles armed with MGs. Granted, the Stuart is faster. I guess, since the Recce was used for recon in RL, BFC changed it so it behaves the same as an existing armored car.

(09-07-2020, 08:55 AM)Westland Wrote: Yes, that's always bizarre to look at when 40-70 tons of colossi are stopped by a fence or wooden gate.

Vehicles, both soft and hard can pass through fences/wooden walls. Only tanks can pass through stone walls. So, your statement isn't actually correct, unless you again encountered some strange bug :)

(09-07-2020, 08:55 AM)Westland Wrote: Or a tank refuses to fire although there is a clear view and the cannon is not blocked.I could always freak out.

CMx2 is a bit more complex in that regard :) Line of sight (LOS) is tracked separately than line of fire (LOF). Your tank might have LOS to a target, but not LOF. In more practical terms, the commander might spot the enemy target, but the gunner might not. That being said, there are still small LOS issues which probably will need to be ironed out. I've had circumstances where i felt my units should have spotted the enemy targets, but they did not.


(09-07-2020, 08:55 AM)Westland Wrote: You mean like CM Black Sea?The demo had deterred me from buying the game.The game is nothing more than a mod by CMBN.

Funny, i wasn't into modern wargaming until CMBS came out. That's why i never purchased or played CMSF1. I was somewhat reluctant to buy CMBS, but i did purchase it eventually and i had a ton of fun playing it.

(09-07-2020, 12:43 PM)Weasel Wrote: I didn't even think of the demos, I am so use to companies today expecting people to buy games on faith that I forgot that the CM games come with a demo, I will try one or two, but still the price is scary; if they are on steam (have never looked) at least they would go on sale from time to time.

Like I said, for wasting a few hours they are ok eh.

CM: Shock Force 2 was just released on steam a week or so ago. It's the only CM game available on steam. It's also the most expensive (unless you buy just the base game) since it has the 3 modules/DLCs released. But yeah, the best way is to try the demos first and see if the game is your cup of tea.
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Messages In This Thread
Question on making CMBN look better - by Weasel - 09-01-2020, 09:54 AM
RE: Question on making CMBN look better - by raz_atoth - 09-08-2020, 10:26 PM

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