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Atheory's Project: PzB-Normandy Campaign
09-11-2020, 11:18 PM,
#99
RE: Atheory's Project: PzB-Normandy Campaign
Hi,

As one of the main scenario designers I am probably most qualified to comment on possibilities.

The issue appears to be distinct unit types, rather than the number of units overall. 

If you want to trim the number of unit types in play, then you need to build more 'generic' units in the OOB and adjust strengths etc in scenarios. For example, you could build a generic German machine gun unit and use that to cover what is a range of different units currently. 

Do we know what the number of unit types in a scenario that is causing the crash? That should guide when looking at how many units to rationalise.

David
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RE: Atheory's Project: PzB-Normandy Campaign - by Strela - 09-11-2020, 11:18 PM

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