(11-30-2020, 04:32 AM)HeyThere Wrote: Hello Everyone, I registered today after I watched a Youtube by Idjester on Antietam. The ACW Tiller gaming system looks incredible. I wanted to buy and invest my time in the Gettysburg Campaign.
In Idjester's Youtube video (Civil War Battles ANTIETAM John Tiller Software Let's Look At this Game Scenarios, Counters, Maps - YouTube) at 45:51 he is reading "notes.pdf" file within Antietam. It lists a bunch of changes that appear to be the way things should be.
That video is over 2 years old and at that time, GBurg did not share in any of these "new updates." I just checked the Tiller site and I see the MAP UPDATES now exist for GBurg, which they did not when this video was made. My question is, do the changes in the Antietam "notes.pdf" document from 2 years ago now carry over into the Gettysburg Campaign rule set? I was hoping they did. If they did not, I will buy Antietam.
Are there any rules differences between Antietam and GBurg, or all Tiller ACW have the same rules?
I want to spend some solo time with AI before looking for PBEM. While playing against AI, I was wondering if PBEM people use 'Extreme FOW' in PBEM? Until I start playing, I am not 100% sure I understand all of it, but that sounds like that option is a drastic change to the game. To me (with zero experience), it sounds like this would be the best way to play. But if PBEM people do not use it, I guess I will not practice with it. Any info or comments on 'Extreme FOW' play is greatly appreciated.
Thank you again for allowing me to be a member of this forum.
Hey New Guy,
1). JTS usually updates all their previous releases with any new features that are introduced to the series, so yes Antietam and Gettysburg (and all other ACW series games) all use the same rule set and features.
2). PBEM players all have options they prefer, some will use EFOW so just normal FOW, no one plays without it at all. There’s a section in the top part of this forum that discussed optional rules and their pros and cons. Me personally I like using phased play as it works best in my opinion (like the old SPI Terrible Swift Sword system). Others hate it. When posting for PBEM opponents whatever 2 players agree to is allowed by the Club.
3). Everyone here will agree that Plato the AI will only help you learn the mechanics, and bad tactical habits that few humans would ever let you get away with. A human will actually explain to you what they’re doing and why so you learn from it, the AI will just leave you to wonder WTF was he thinking.
Welcome to the Blitz and JTS ACW games