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Scheldt '44 - Realism versus Playability?
12-06-2020, 09:27 AM,
#5
RE: Scheldt '44 - Realism versus Playability?
Gents Smoke7

My principle question is why there are so many fixed units at the start of scenarios? As the player / commander, why should I not have the option to use these fixed units as I see fit? Move them or redeploy them to other sectors? Yes, it is good to be historically accurate - but let us not forget the playability and the fun factor too. In the end, these historical simulations are also games.
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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RE: Scheldt '44 - Realism versus Playability? - by Kool Kat - 12-06-2020, 09:27 AM

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