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Improvement suggestions
12-13-2020, 02:02 AM,
#14
RE: Improvement suggestions
(11-28-2020, 08:41 PM)Nortan Wrote:
(11-28-2020, 04:40 PM)neonlicht Wrote:
(11-28-2020, 09:09 AM)Nortan Wrote: I have one additional question. Why did capture of guns and automated defensive fire ("one turn phased mode" from Civil War) not introduced in Napoleonic titles? Quite strange that such important and interesting mechanics (especially for PBEM) weren't added in NB titles for such a long time...

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Can guns be "spiked" in ACW? I've got a vague memory that--once upon a time--guns could be spiked in the NAP series, but I can't find any mention of spiking guns in the NAP docs.

In ACW. spiked guns - its an option when player can spoil the guns that nobody can use or move them, but after initial capture of battery. 

I mean: when "cannons capture" will be added in Napoleonics as in the Seven Years War or in the Civil War, with the possibility of using the enemy's cannons against him? At the moment, when the cannons are captured, they disappear from the map in NB.

Yes, I myself sometimes noticed that the capture of guns is possible when you attack with the cavalry charge from the rear - then the battery is become "uncrewed". This means that such a mechanic is present. Why it was not offered in full force I do not understand ...

I'm not sure how often captured guns were used immediately in the Nap period.  Capture and usage is an interesting feature for Ren and 7 YW, but it also has some real annoying things associated with it.  The biggest is, EVERYTIME a unit of yours
enters a hex with a captured artillery piece, a pop up window arrives ( which you must click on to continue the game) telling you you captured it... ( yeah I know, I know!!)   This is extremely painful when the said capture is on a road hex at a bottleneck and you are trying to move sizable forces thru the area haha!.

Anyway, like other have suggested, I would like to see at the least, fatuigue rates go up for artillery in the NAP engine, and a clever way for disruption to be possible  ( although the problem with disprution is then they cant limber and or unlimber and it might not be historical to prevent artillery from skiddaddling when they need to)
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Messages In This Thread
Improvement suggestions - by Mowgli - 09-09-2020, 08:14 PM
RE: Improvement suggestions - by BigDuke66 - 09-10-2020, 12:21 PM
RE: Improvement suggestions - by Mowgli - 10-05-2020, 07:57 PM
RE: Improvement suggestions - by Steel God - 10-06-2020, 08:45 AM
RE: Improvement suggestions - by neonlicht - 11-27-2020, 08:30 PM
RE: Improvement suggestions - by Gary McClellan - 11-28-2020, 01:37 AM
RE: Improvement suggestions - by neonlicht - 11-28-2020, 03:30 AM
RE: Improvement suggestions - by -72- - 11-28-2020, 07:36 AM
RE: Improvement suggestions - by neonlicht - 11-28-2020, 04:38 PM
RE: Improvement suggestions - by Nortan - 11-28-2020, 09:09 AM
RE: Improvement suggestions - by -72- - 11-28-2020, 11:09 AM
RE: Improvement suggestions - by neonlicht - 11-28-2020, 04:40 PM
RE: Improvement suggestions - by Nortan - 11-28-2020, 08:41 PM
RE: Improvement suggestions - by TheGrayMouser - 12-13-2020, 02:02 AM
RE: Improvement suggestions - by Mowgli - 04-10-2021, 06:00 AM
RE: Improvement suggestions - by neonlicht - 04-10-2021, 04:47 PM

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