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Code/digital placement
02-07-2021, 03:44 AM,
#2
RE: Code/digital placement
(02-04-2021, 11:57 PM)carl11 Wrote: Morning Gents...can/would anyone mind running down  the 'code' or digit placement Identifiers etc. re; units their status etc., example;

1 45 53 5761 16 16 548 0 0 16777280 0 5762 5763 10855 -1

is a fixed unit,

this one, is not;

1 52 88 4595 16 16 251 13 18 553649185 0 4594 -1


I had a word doc. with all that stuff noted, some gained via laborious trial and error and then one day I saw a post wiht it all explained etc., with a posted an explanation for it all [Image: 00000007.gif]anyway, my doc. I saved it on and bookmark has gone to data heaven and I havn't played camp series in over a year,. been stuck on TOAWIV,....memory has served me some what well, I know what the strength digit is, fatigue, movement but...thats were my memory surrenders to time and age.

Ok until an expert arrives here is what I see when I open up a simple game in the editor and look at the corresponding .scn file.

[Image: 2021-02-06_16h42_25.png]

I would try playing about with the editor and the getting started scenario. After all it doesn't matter what you do to it, you are never likely to play it. Then look at the scenario file to see how it looks.

Hopefully an experten will be along soon.......
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Messages In This Thread
Code/digital placement - by carl11 - 02-04-2021, 11:57 PM
RE: Code/digital placement - by Plain Ian - 02-07-2021, 03:44 AM

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