• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Congestion markers
02-28-2021, 08:22 AM,
#4
RE: Congestion markers
(02-28-2021, 02:47 AM)Mr Grumpy Wrote: This is just how this feature works, along with damaged bridges and pontoon bridges being laid, you can always see these features even with FOW on and you don't have a LOS to them.

I'm playing a Wacht campaign so I'm tracking my opponents truly epic bridge blowing campaign. I can see why Europe needed the Marshall Plan as there weren't any bridges left in Belgium and France in 1945. US Engineers blew everything up.

I didn't know pontoons were also visible but then I haven't played a game with full river hexes before? Ah well you can't hide things from a small Fieseler Storch.

Maybe something to add to the manual?
Quote this message in a reply


Messages In This Thread
Congestion markers - by neonlicht - 02-28-2021, 12:01 AM
RE: Congestion markers - by Mr Grumpy - 02-28-2021, 02:47 AM
RE: Congestion markers - by Plain Ian - 02-28-2021, 08:22 AM
RE: Congestion markers - by neonlicht - 02-28-2021, 03:05 AM
RE: Congestion markers - by Mr Grumpy - 02-28-2021, 06:26 PM
RE: Congestion markers - by Xerxes77 - 02-28-2021, 10:16 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)