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Noob Query re. phased v. continuous-play mode
02-28-2021, 10:17 PM, (This post was last modified: 02-28-2021, 10:18 PM by phoenix.)
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RE: Noob Query re. phased v. continuous-play mode
Does phased play mitigate the evils of the spotting/LOS mechanics? In non-phased play, one of the worst aspects of turn-based games, I think, is the artificiality of advancing over a considerable distance in open terrain, say (with tanks, say) and not seeing the enemy tanks under your nose until your next turn (if they don't trigger a reveal mechanic). This is very noticeable with tanks and such like in open terrain, but also with cavalry in the Napoleonic titles, and effects, really, all JTS games, because it's the same in every title. It's been long-discussed elsewhere, pros and cons etc, and I don't mean to revive those discussions. But was just wondering if in phased play the manual defensive fire phase is when you get to spot things newly come into LOS? Anyone know?
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RE: Noob Query re. phased v. continuous-play mode - by phoenix - 02-28-2021, 10:17 PM

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