(07-21-2021, 02:08 AM)2-81 Armor Wrote: Hadn't considered that (the WW1 maps) it's a great idea! I imagine they would require some reworking when it comes to urban density and road networks, but the templates would be there. A whole bunch of titles might be made that way.
I know for certain the maps can be modified if one has access to the editor (I understand it is a chore to learn and get used to...rumor has it that it's based on Tiller's original map editor from the old (ancient) Campaign Series).
True story: Last year (I think it was in October/November), "Tazaaron" the creator of the Danube Front '85 scenario "Bolt Out of The Blue" asked for testers to help him with a version 10.0 of the scenario. I volunteered, along with a few others and upon receiving the files, discovered the "Germany" map had been enlarged (all of the black areas had been filled in) increasing the play area from the west bank of the Rhine all the way to beyond the Polish border. Aaron inferred that he had access to the editor, or maybe I'm wrong and someone with access did the map enlargement for him. Either way, it is possible and was done. Sadly, I haven't heard from Aaron since then, and to my knowledge neither has anyone else. Too bad. He had some really good ideas, and the map alone was worth the price of admission.
On another topic, I swore by the Jison graphics when they first came out, but lately I'm satisfied with the Gold graphics myself. What I do miss is the Volcano Man unit picture sets....he seems to have taken that website down.
I think the development team are totally against given out map editor as people can mod or create titles?
BUT in my humble opinion.
If anybody wanted to create a game, they could. it would not be historically accurate, but they could simple get a large map, M41, F40 M44 any, and just dump loads of units on there and create or copy OBB's from other titles and there you go.
Knock yourself out. One large un historical panzer battle. (title).
The reason why people buy the games is
BECAUSE they historically accurate. noone is going to spend time researching units and maps like the dev team do. Just look at the WDS web site and blogs explaining what involved.
https://www.wargamedesignstudio.com/quic...log-posts/
Not a lot of people would do that. If they want to creat a game they can as mentioned before.
Regarding the map i think they have been working on a master map that covers (A LOT) and they basically chop it up as they need. (if you look at the M41 & M42) maps they are exact apart from one has smolensk and the other does not. But both the same hex size?
Again in the blogs they talk about a monster campaign
Master map.JPG (Size: 147.67 KB / Downloads: 17)
Now that would be a big campaign!!!!
instead of Panzer campaigns, it would be more like army group campaigns or Russian front campaigns
Could you imagine if they brought out a map that covered the whole of Europe. Now that's a campaign
it would put all other to shame, war in the east, Hearts of iron.. plus the free press you would get from the war gaming community ..
Thanks