RE: 1776 - Does the game feel right to you?
I would also submit that our re-playing of historical situations is skewed in that we have far more information than the historical participants. And, we are also far more aggressive with our forces.
We continually try and adjust the system to make the player work a bit harder to gain intelligence & also to impose as many restrictions as we can to model period doctrine, without making it too cumbersome on players. Some recent examples would be reducing max visible range to encourage scouting as well as the no Detached Melee optional rule (Nap & M&P series in latest updates). EAW series also received the No Detached Melee optional rule last round, but I didn't tweak visibility too much...
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