RE: fire value for mortars
The panzerfaust in Normandy had a range of 60 meters. You had to be very close to destroy a tank, although they were very effective weapons, and many casualties were claimed.
In Panzer Campaigns there were units with hard values of type 12/0. They could not make direct fire but at the time of an assault, the assault value that was taken into account, if the opposing unit was armored, was that hard value.
In Panzer Battles, for the moment, the assault takes into account its assault value, which in many cases, in Normandy for example, is lower than its hard value.
Perhaps it would be more reasonable to return to hard values of type X / 0, and apply that value in case of assault if armored units intervene in the opponents
|