RE: ACW Supply
Fwiw, personally, I wouldn't touch that Overland scenario - and it would be unwise to use that as any sort of metric, largely because if one reads through its tons of house rules (relative to anything else), and the rules (that in my opinion most people might simple dive into and overlook) that is a work around to a replacement system that relies on the honour system .... well, it's just not workable. I think I might have mentioned that in the test for it. Not a fan, so personally I would find the longest scenario in any other title than Overland...
When working on a M&P project intended for publication, it involved coding the PDTs, OOBs in a simple text editor. I preferred Notepad ++ (too cheap for UltraEdit which is nice, but well ... maybe someday ...), but also had to do some troubleshooting when I was testing out the last round of engine changes in Musket and Pike (well last round for me ... that was I guess about a year and a half ago) ... what happened was when introducing the additional numbers of sides the engine was still calling up the old numbers (which included Ammo Levels, A/I coding, and VPs (I think), in SCN files in a text editor as well.
There isn't any secret manual for it either, it was all trial and error (at least for me) even when doing some work for JTS.
As it stands right now, I am working on a personal project, and waiting on an updated build of the engine. The one I have is a development build that doesn't work with all of the optional rules making it impossible to put together OOBs and test out combat modelling without switching to the Renaissance title. As the sides are a bit different between titles, I made the executive decision not to code any additional OOBs in REN, as I was facing having to redo them all in another title (read that to mean that the sides from each title are not using the same slots) ... made a bit more confusing by the actual nation names are all aliases so you have to keep several sets of names straight (which doesn't always happen.). I have been working on some things with a Wabash 1791 OOB; I have this habit of using 'non-standard' use of units (meaning it is allowed in the engine, regardless of if a published scenario designer had made use of it... learned some stuff too).
But sure- I will agree with you on documentation, but the thing is, it isn't hidden away. It doesn't exist. Not the manuals at least.
Bydand
|