• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Mod "Ferraris Map" for JTS Seven Years War
11-17-2021, 02:14 AM,
#11
RE: Mod "Ferraris Map" for JTS Seven Years War
(11-16-2021, 11:05 AM)Verdun1916 Wrote: Would these 2D-counters work for the American Civil War and Early American War series games to?

I have been analyzing the graphics of both series, and in principle, there would not be much difficulty adapting the mod to them. The terrain in both series would only need some adjustments and, if you want a little more realism, adapt the city hexes to a typology more in line with the American urban landscape. As for the units, for EAW it would also be easy, but for ACW a complete redesign would be needed, given the different facing of the units.

The biggest problem is that, for now, I do not have any game from those series. I only know the graphic files, which come in the updates, but I cannot verify how they work in the game and the modifications that would have to be implemented to make them fully functional.
Quote this message in a reply


Messages In This Thread
RE: Mod "Ferraris Map" for JTS Seven Years War - by Aoi99 - 11-17-2021, 02:14 AM

Forum Jump:


Users browsing this thread: 13 Guest(s)