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Combat Values
12-24-2021, 08:57 PM,
#2
RE: Combat Values
Hi Barly, those pairs of low/high numbers reflect the range boundaries for casualties resulting from firing, defending (assault) and attacking (assault) respectively.

A number is randomly generated between those boundaries and modified according to a unit's or weapon's combat value. This yields the actual losses for the opposing side.

So yes, increasing the Fire Low Loss Value parameter should result in lower-strength firing units inflicting a higher number of casualties, but that will also be the case for stronger units. SB does not work with CRTs so all modifications are applied across the board. Hope that helps.
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Messages In This Thread
Combat Values - by Sean - 12-24-2021, 04:57 PM
RE: Combat Values - by Xerxes77 - 12-24-2021, 08:57 PM
RE: Combat Values - by Warhorse - 12-24-2021, 09:17 PM
RE: Combat Values - by Sean - 12-25-2021, 09:17 AM
RE: Combat Values - by Warhorse - 12-25-2021, 01:12 PM
RE: Combat Values - by Xerxes77 - 12-25-2021, 01:32 PM
RE: Combat Values - by Sean - 12-30-2021, 06:42 PM
RE: Combat Values - by Xerxes77 - 12-30-2021, 10:43 PM
RE: Combat Values - by Sean - 02-14-2023, 05:54 PM
RE: Combat Values - by Xerxes77 - 02-14-2023, 10:21 PM
RE: Combat Values - by Sean - 02-15-2023, 10:50 AM
RE: Combat Values - by Embis - 02-19-2023, 02:53 AM
RE: Combat Values - by Stejones82 - 02-19-2023, 08:11 AM

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