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Infrequently and never used features in SB?
12-30-2021, 12:13 AM,
#3
RE: Infrequently and never used features in SB?
Quote:But the one flag that really intrigues me is "Beam". This applies to Loads and it's not documented anywhere as far as I can tell. Maybe there's built-in support for a Star Trek mod? 


 Do you have the Arab Israeli mod? checkout 2050 Armageddon scenario and see the Merkava 3000! Big Laugh There is certainly the potential for a Sc-fi Mod in SB.. not my cup of tea TBH but I bet there would be plenty who would enjoy that.

...I had spotted beam in the database and its on my list to experiment with I have had a brief play with it. I have a feeling it might be a good attribute to attach to a searchlight unit. As the searchlight stands, I think I am right in saying, it only illuminates the hex its directed at.. whereas if it is given the beam attribute it will illuminate everything in its path from the source to the target hex. Much more like the real world IMHO. 

The beam attribute might also might be something that Night Sights could make use of, I think a night sight should be able to pick up every appropriate unit in the line of sight from source to target, not just "illuminate" the target hex.
"Never interrupt your enemy when he is making a mistake. It is impolite."
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RE: Infrequently and never used features in SB? - by Embis - 12-30-2021, 12:13 AM

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