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4.0 changes
01-10-2022, 05:13 AM,
#4
RE: 4.0 changes
(01-10-2022, 05:06 AM)Ricky B Wrote: Hey Al, good to hear from you. I tried the Omaha landing scenario before the release, to see if the bunker change broke its balance. It still seemed right, at least against the AI. A bloody chaotic mess, although one bunker fell that I always struggled with when I tested the early versions I worked on.

I posted earlier that at least North Africa had a couple of new ones included but I don't think I called them out specifically. They were hypothetical 2 day scenarios of Rommel's planned attack on Tobruk, planned for just a couple of days after Crusader kicked off. 1 just the attack on the fortress and the other including the rest of the main forces as the Eighth Army attacks to relieve the defenders.

I am working on another too. It is the historical start of Crusader over probably 3 days, much larger and longer than any of the original scenarios for Crusader. Replacement rules and all. Probably ready this spring.

Rick

 Picked up this series in the recent Winyer sale along with the bulk order discount got myself quite a bargain. Not got time to play just yet however. And worried also that I will play very badly Panzer Campaigns has been my thing for years it looks the same but get the feeling that what works in one wont work in the other and old habbits are hard to break.
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Messages In This Thread
4.0 changes - by Ricky B - 01-10-2022, 02:26 AM
RE: 4.0 changes - by Al - 01-10-2022, 02:58 AM
RE: 4.0 changes - by Ricky B - 01-10-2022, 05:06 AM
RE: 4.0 changes - by typhoon - 01-10-2022, 05:13 AM
RE: 4.0 changes - by Ricky B - 01-10-2022, 05:41 AM
RE: 4.0 changes - by 5 Leichte Div - 01-10-2022, 10:09 PM
RE: 4.0 changes - by Green - 01-11-2022, 07:35 AM
RE: 4.0 changes - by 5 Leichte Div - 01-13-2022, 05:39 PM
RE: 4.0 changes - by Ricky B - 01-11-2022, 03:49 AM

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