RE: hexside combat modifiers suggestion/discussion
My apologies it appears I messed this up.
Discovered my previous test in a back up and it seems I remembered wrong, it was not a previous test on combat across streams, it was for melee across a bridge over a creek. That Melee Modifier is not in the pdt and it did result in a 0 modifier for Fire since the creek pdt modifier was 0 and a -30 modifier for Melee for melee across a bridge.
As to my recent tests they were done in Gettysburg with the confederate standard pdt that has a stream combat modifier of 0. And it appears I forgot to turn off the Quality Morale Modifier which was what caused the +10 modifiers for the defender in the melee test I ran resulting in my confusing report.
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