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Clearing rubble
02-12-2022, 09:24 AM,
#15
RE: Clearing rubble
In some scenarios I have given up trying to clear rubble presuming the scenario designer has set this due to historical reasons (only a presumption on my part!) and length of scenario. Another interesting trick is "RUBBLE" only changes to "Rubble" when the hex is cleared, easy to miss this.

If the clearing engineer unit has less than 100 pers its chance of success will be reduced accordingly.
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Messages In This Thread
Clearing rubble - by jonnymacbrown - 02-11-2022, 01:07 PM
RE: Clearing rubble - by lezgo killemall - 02-11-2022, 01:21 PM
RE: Clearing rubble - by Lethal - 02-11-2022, 06:32 PM
RE: Clearing rubble - by dukemat - 02-12-2022, 12:06 AM
RE: Clearing rubble - by jonnymacbrown - 02-12-2022, 12:18 AM
RE: Clearing rubble - by Landser34 - 02-12-2022, 12:28 AM
RE: Clearing rubble - by dukemat - 02-12-2022, 01:35 AM
RE: Clearing rubble - by wildb - 02-12-2022, 02:23 AM
RE: Clearing rubble - by dukemat - 02-12-2022, 02:57 AM
RE: Clearing rubble - by ComradeP - 02-12-2022, 04:14 AM
RE: Clearing rubble - by Green - 02-12-2022, 06:15 AM
RE: Clearing rubble - by dukemat - 02-12-2022, 05:37 AM
RE: Clearing rubble - by Green - 02-12-2022, 07:29 AM
RE: Clearing rubble - by ComradeP - 02-12-2022, 07:39 AM
RE: Clearing rubble - by Green - 02-12-2022, 10:01 AM
RE: Clearing rubble - by Lethal - 02-12-2022, 09:24 AM
RE: Clearing rubble - by Green - 02-12-2022, 09:44 AM
RE: Clearing rubble - by LordDeadwood - 02-12-2022, 11:52 AM
RE: Clearing rubble - by Green - 02-12-2022, 01:33 PM
RE: Clearing rubble - by Lethal - 02-12-2022, 08:02 PM
RE: Clearing rubble - by Gris - 02-13-2022, 05:29 AM

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