Varying Marsh Values in similar scenarios
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02-12-2022, 04:14 PM,
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RE: Varying Marsh Values in similar scenarios
(02-12-2022, 04:03 PM)Green Wrote: The two values represent differing design choices. The Alt scenarios by Ed Williams are modified versions of the original scenarios and should now be considered the officially recommended scenarios.
In his "Minsk44 Alternate Campaign changes.doc" Ed says that:
"Adjusted PDT file marsh terrain protection levels from -20% to +10% (penalty). This was done to further make marsh terrain a “no-go” terrain type (besides the _Alt’s high movement modifier for marsh terrain), since, unlike swamp terrain types which has thickly wooded areas and hammocks (patches of dry ground), there is absolutely no cover available in a marsh environment which is made completely of submerged land with water growing vegetation. A soldier in a marsh would be unable to go into the prone position without lying under water so he would be restricted to kneeling at best."
John
Many thanks John - appreciate the quick reply
Regards Mark
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RE: Varying Marsh Values in similar scenarios - by Ruskolnikov - 02-12-2022, 04:14 PM
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