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Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
03-10-2022, 07:30 AM,
#94
RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
(03-09-2022, 03:50 AM)Indragnir Wrote:
(03-08-2022, 07:16 AM)LordDeadwood Wrote: Couple of more "Fixed" units: A/17 Arm Engineer Btl, and 14th Arm. Art. Bn. arrived fixed. I missed your last update for the engineers (again), so let's try this one more time...  set the release for ALL the fixed units for 12:00 12 July. That is several turns in the future, and I will not start that turn until I get the update. Thanks for all the help.

Done.
It seems I was hitting F button instead of D button while editting. I think I've checked all other so everything should be fine now.
Backup your scenario file since I detected (and fixed) a couple of understrength Axis HQs (Arditi and FJR4) . It shouldn't affect your game but you know. In case it messes your game just send me your backed up file and will roll back the changes.
I don't think this is working... the units still show as fixed. After thinking about it for a while it seems to me that in order to fix this problem you would have to modify the .bte file, correct? The .bte file is structured just like the scenario file, has the same type of information... and once the game is started it becomes the scenario file. The releases would have to come from there I think. Since our game is encrypted I don't think this is possible. Although those units will be missed, I don't think they're critical enough to start the game over. But I will keep you updated if I find any more discrepancies for future corrections. I appreciate your help and the scenario is great!
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RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings. - by LordDeadwood - 03-10-2022, 07:30 AM

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