Hi everyone,
Just finished my first CWB game with the demo (the "getting started" scenario). I played against the computer with EFOW and the optional rules suggested in the companion PDF, and I had a few questions that came up during my play:
a) Is there a way to check the current Morale value of a unit? I know that a yellow "Quality" line indicates a unit's morale is not optimal, but I'd like to know how badly rattled they are... is there a number or letter hidden anywhere?
b) On page 50, the manual states:
Quote:If the unit has been fired upon Enfilade, then 2 is subtracted from the Morale Base.
I searched for the definition of "Enfilade" and found the following on page 39:
Quote:A unit in Line formation that is fired upon by a firing unit that it is not facing (flank
or rear) is subject to the Enfilade fire modifier. This is true even if a second unit
is in the hex and covering that hexside. The Enfilade fire modifier also applies to
any fire against Infantry in Column or Limbered Artillery.
The bold is mine. As far as I could tell, firing upon Infantry in column does apply the "Enfilade" penalty (+50% effectiveness) but the Morale of the unit being fired upon does not seem to change. At least, the "Quality" line remains in white with no other sign that suggests the unit has suffered any effect on its morale... I haven't had the opportunity to test this with limbered arty.
c) During one of the melee phases I happened to capture an enemy gun. I was able to take control of it and fire it for the rest of the scenario, but the gun's stats remained hidden and all I could see were question marks.
Under section "Optional Artillery Capture" (I had the option enabled), the manual includes a screenshot that shows a captured gun with the label "CAPTURED" and all its stats in view: range, fatigue, etc.
EFOW or not, it seems strange that I cannot see the values of a gun that's under my command.
d) What's the dealio with the second leader in this picture?
Mr. Perry and Mr. Lang are both leaders of the same organization (a brigade), they seem to be the same rank, and occupy the same hex. However, only one of them shows as detached. Why is Mr. Lang not detached as well? Highlighting detached units doesn't work on him either. He doesn't seem to have a command range either. Who is he? Also, why are his two bottom lines in yellow - what does that mean? Couldn't find the answers in the manual...
All in all it was a fun game and I walked away with a Major Victory for the Confederates, not bad for a first try if I may say so.