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Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
09-24-2022, 04:48 PM,
RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
(09-24-2022, 11:19 AM)Ricky B Wrote: I think it simply requires being adjacent to impassable hexes to have an exit hex. But I may be thinking of withdrawal off the map from an edge hex?

I tried withdrawing off the map units from Mesina and got a message such as invalid hex for that command. That's why I modified the map.
Tbh I don't know how F'40 manages to do so. Maybe a special feature for the game?
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RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings. - by Indragnir - 09-24-2022, 04:48 PM

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