I had a bit more of a look at the folders in CSV.
If I use the 3d Image Option for my 2D Counters in game ; then if I wish to change them is this where I need to look and also change the 6 facings of the image?
Eg
Platoon08
units ,Rifle Platoon 48 A
unit P082021
(PIC USED P082001)
Folder 3Dxs (3d pictures no shadow)
eg Up082001.bmp
6 FACINGS
Would this be the appropriate .bmp and I assume all 6 facings are used on the 2D Counter for Infantry?
QUESTION 1.
Had a go editing the French 60mm Mortar ,find that weapon is fun in game so far.
Up081012.bmp
Only changed the file in Units/3Dxs.
My edit has appeared in game using JSGME but I am having a problem with the picture where the old French Mortar leaves its outline still in game.
See this screenie ,
https://imgur.com/uKUjx7E
I assume I need to change another picture as well ,perhaps in one of the other Folders like "3D Folder" maybe .
How can I solve this Outline Error?
QUESTION 2.
From my CSME experience ,I found the files named "icons8d08.bmp" as a French Example would give me a image in Zoom view 5 for CSME. How can I get similar 2D sprites from this
"icons8d08.bmp" to give me a similar picture in CSV? I notice in CSV in Counter Options that I am given a choice of
3D Icons
Nato Icons
Where does the "icons8d08.bmp" fit into this ,since the default "icons8d08.bmp" in CSV appear Blank bar the top few lines that do not contain Unit pictures ,only a Flag and Victory Counters.
If for example I wanted Faces/Torsos as my image on the Counter how would I add that to the game ,what image file needs modifying (using French as my example)?
Or can I only have either 3D Icons and modify them or Nato Icons?