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Map Mod 2d
11-04-2022, 12:19 AM,
#9
RE: Map Mod 2d
1.

Great effort!

I use Corel PhotoPaint to make the .bit files. It works well and isn't pretty quick to do once you do it a few times.

You could use gimp, by copying your file, renaming it to opXXXXX.bmp, trace a black outline around your unit and then erase your unit. Then save as a 1-bit file, then rename it as a .bit. 

2. You could use those cells as whatever you wish, you could make it longer and add different colours for each nation. That would require a lot of edits to the platoon files, but absolutely possible.
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Messages In This Thread
Map Mod 2d - by Sean - 11-02-2022, 07:50 PM
RE: Map Mod 2d - by Sean - 11-02-2022, 08:07 PM
RE: Map Mod 2d - by Jason Petho - 11-03-2022, 12:17 AM
RE: Map Mod 2d - by Sean - 11-03-2022, 11:32 AM
RE: Map Mod 2d - by Sean - 11-03-2022, 12:12 PM
RE: Map Mod 2d - by Jason Petho - 11-03-2022, 05:06 PM
RE: Map Mod 2d - by Jason Petho - 11-03-2022, 05:08 PM
RE: Map Mod 2d - by Sean - 11-03-2022, 06:01 PM
RE: Map Mod 2d - by Jason Petho - 11-04-2022, 12:19 AM

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