(12-14-2022, 10:52 PM)Plain Ian Wrote: (12-14-2022, 04:48 AM)Steel God Wrote: (12-12-2022, 02:51 AM)Plain Ian Wrote: (12-12-2022, 12:36 AM)Steel God Wrote: Has anyone here played the subject scenario (design credit is Brian Jennings). It's a slightly expanded map area of the classic Bulge CG scenario, with a completely reworked OOB and I am curious if anyone has any experience with it as a PBEM (or AI for that matter). If so, what your impressions of it were in terms of balance, play-ability, and enjoyment.
If you look in the AAR section you will find a very short AAR. It uses old graphics PzC/Tiller style so it looks a bit strange.
You'll need plenty of stamina.
I've read through it a couple of times, it reads like you should play the game in mid-winter with the heat turned off, and the windows open so you can fill in the missing pieces on the experience.
Well given the cost of heating then that just about sums up my house at the moment. And since I retire in 2 weeks then that will be my house when I am sitting there all week.
I've played the game further than that AAR with a real opponent. WE got to 2nd day when to my shame I gave up. I'll see if I can find any notes. Looking at saved games might help if I can remember my password......
If you want to try out the scenario I'm quite happy to play the first day as the US player since the US player doesn't have much to move early on as is typical in Bulge games. The biggest factor for me in these games is fatigue management and since the change made to average Fatigue when recombining rather than minimise it I quite enjoy company level games now.
Actually I have an offer to play the game from another player, although truthfully I'm daunted by the whole look of the thing. The Stock and Alternate Scenarios both already offer enough congestion and road management to make a Logistics Manager wince, I can't imagine what dealing with all of the added counters to move would do to that. Not really thrilled to see the Deception Units removed either, or all the US Engineer units able to break down to Companies, both of those changes seem to hamper an already impossible mission for the Huns. I'm going to try and find some time to play it a bit against the AI before making a final decision on playing it "for real".
That said, I'm already retired so if you fancy a game of something else let me know and I'm sure we can work something out to mutual enjoyment.