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Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
12-30-2022, 11:30 PM,
RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
(12-22-2022, 11:18 PM)The_General Wrote:
(12-22-2022, 08:07 AM)Hi, Wrote: That's the case indeed, NKPA had (and have) no regards to losses. Speed it's the key for them, such was the plan (capture the ports before USA forces could arrive.) and that's why NKPA it's motorized in my mod. You must ignore the minebelt.
BTW the minebelt is an abstraction for prepared firing positions, kill zones and such.
Consider that if ROKA artillery is fired upon engineers to rout them, your armor, infantry and tunnel-crossing troops will have a better time.

OK, thanks. I'm going to try your scenario in a PBEM game and see how it goes.

Let me know how it goes for you.
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RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings. - by Indragnir - 12-30-2022, 11:30 PM

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