• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
01-01-2023, 01:53 AM,
RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings.
(12-30-2022, 11:30 PM)Indragnir Wrote:
(12-22-2022, 11:18 PM)The_General Wrote:
(12-22-2022, 08:07 AM)Hi, Wrote: That's the case indeed, NKPA had (and have) no regards to losses. Speed it's the key for them, such was the plan (capture the ports before USA forces could arrive.) and that's why NKPA it's motorized in my mod. You must ignore the minebelt.
BTW the minebelt is an abstraction for prepared firing positions, kill zones and such.
Consider that if ROKA artillery is fired upon engineers to rout them, your armor, infantry and tunnel-crossing troops will have a better time.

OK, thanks. I'm going to try your scenario in a PBEM game and see how it goes.

Let me know how it goes for you.

Just realized I didn't send WDS the updated files for Korea'85 Variant. So you must download the files from the first post link to update. Notice scenario has a slightly different name. (New is: #0615_01_Campaign VARIANT 1 HTH v1.00d, old is: #0615_01_Campaign_1_VARIANT)
Overwrite any file when prompted.
Quote this message in a reply


Messages In This Thread
RE: Indragnir's mods: News, files, updates, teasers, bug fixing and ramblings. - by Indragnir - 01-01-2023, 01:53 AM

Forum Jump:


Users browsing this thread: 11 Guest(s)