RE: Wanting opponents please!
> For our R vs B; I'll claim a Total victory there...
I agree with you. Report your Total Victory to the Ladder, please.
> ...I had a bunch of GRAD arty...
I think you meant BM-21 "Grad" Rocker Artillery here. This is a bad choice, in my opinion; they are expensive as **ck, inaccurate, reloads slowly, and not effective against buildings. On your place, I would choose off-map heavy mortars instead; they are cheaper and they have smoke rounds at least. I think smoke screens are very useful during river crossings.
> As for B vs R, we can wait to the bitter end if you like.
As I said in my previous post, I will switch on the Ceasefire after I clean my riverbank, as I am sure that with the cleaned zone, I will have the suitable ratio of my and your VPs to obtain the Total Victory.
> In that match, I completely messed up on the timings of my Mortar rounds. Because of that, any frontal assault was suicidal.
My thoughts were that you chose perfect moment to cross the river, right after your mortars and exactly before mine (I switched them on-off-on-off to maintain ammunition; initially, I had 90 rounds; at this moment (Turn 42), I still have two thirds of them). I think that your "infantry only" attack was suicidal in any way, as control of crossings (bridge and ford) against infantry is too easy for defender side. I was able to suppress and break your infantry using only MMGs and on-map mortars; I even did not have mines/barbed wire. I think you need some more advanced tactics for river crossings: amphibious vehicles, smoke screens, at least some tank as cover for infantry. My opinion.
> ...When ever it comes time to save a file, if click three times, the game freezes up and crashes...
My advice: do not click it three times. I am not an expert, but I think that to click it one time is quite enough, lol. In overall, sad that the CMCW is so buggy, it is most interesting Combat Mission game as for me.
> So what kind of work around would you like to try for games 3 and 4?
As I said, I am quitting out of them. I think my technical problem may appear again. I think I have seen threads where players have encountered bugs in only certain scenarios or maps; I do not know if that is my case. I will try to make some tests on this map later.
> Ok, I'll create a teeny-tiny battle for us to fight as a test game.
Great! Thank you! Let's go! I have already accepted the Challenge. As at previous time, I will start making the turns after a few days of preparation.
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