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F 40 campaign weather data
06-17-2023, 02:56 AM,
#7
RE: F 40 campaign weather data
(06-17-2023, 02:54 AM)jonnymacbrown Wrote:
(06-17-2023, 02:50 AM)Ricky B Wrote: Read the weather section of the manual. Way too much to try and summarize, but very briefly the scenario itself is set with min and max vis ranges and a range of ground conditions, and things vary between the extremes. Hence why programmed weather using weather.dat is an optional rule. Sort of wondering here what you thought was going on, since you noted programmed weather was off.

The entire reason for programmed weather is to force it into narrower ranges day to day, and if you had programmed weather selected it appears conditions would be perfect for movement and air.
Thanks. Somehow programed weather got turned off and nobody noticed. We got 112 turns into a monster F 40 campaign and the game was ruined.  Propeller Hat

Can't be ruined simply by poor vis, right? It shows the impact of air in the fighting. But I have seen posts that the Germans are unstoppable so this in itself contradicts that  Whistle
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Messages In This Thread
F 40 campaign weather data - by jonnymacbrown - 06-16-2023, 02:41 AM
RE: F 40 campaign weather data - by Ricky B - 06-16-2023, 01:05 PM
RE: F 40 campaign weather data - by jonnymacbrown - 06-16-2023, 01:23 PM
RE: F 40 campaign weather data - by Ricky B - 06-17-2023, 02:50 AM
RE: F 40 campaign weather data - by jonnymacbrown - 06-17-2023, 02:54 AM
RE: F 40 campaign weather data - by Ricky B - 06-17-2023, 02:56 AM
RE: F 40 campaign weather data - by jonnymacbrown - 06-17-2023, 03:09 AM
RE: F 40 campaign weather data - by Ricky B - 06-17-2023, 02:53 AM
RE: F 40 campaign weather data - by iley - 06-21-2023, 04:04 AM
RE: F 40 campaign weather data - by jonnymacbrown - 06-21-2023, 04:10 AM

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