(06-24-2010, 08:54 AM)BluntF Wrote: (06-24-2010, 08:51 AM)Glenn Saunders Wrote: (06-24-2010, 08:28 AM)jonnymacbrown Wrote: "Never did get that bridge built."
What you need to do is break down the Eng. unit into component companies and build with 3 units instead on 1. A single Eng. unit no matter how large will take a long time to build a bridge, ergo, use companies. This isn't gamesmanship but is rather a game feature. An Eng. unit being harassed by fire will not affect the bridge construction, only disruption will do that. You should be able to deconstruct the bridge and later build another one with the same unit. jonny
This is actually not correct.
below is right for the DOCs
"When an Engineer unit has less than 100 men, the probability of completing the bridge is reduced proportionally. In addition, an engineer company will have a probability of bridge completion 1/3 that of an engineer battalion. Otherwise, having more than one Engineer unit constructing a bridge will increase the chances of completion."
So you it is up to you is you want ONE chance at the normal rate or 3 chances at 1/3 the normal rate.
Also note there is a Quality Modifier so better Eng take longer to build then poorer engs.
FWIW Guys - we did a lot of work during PzC Bulge 44 on how long it takes to build bridges vs the ENg unit size and quality. So while it seems like the Bridge takes forever, statistically for the Germans crossing the Our RIver at thr start of thr Bulge Campaign, your bridges will generally be completed more quickly than they were built historically.
Glenn
So multiple Battalions would be the best then? Thanks for all the help everyone that replied. Interesting stuff. Looks like my lame bridge attempt with about 160 men was really piss poor idea ha ha! I attached a screenshot of who I used
I learned this hard way as well! If some is good, more is better...at least fro bridge building!