(07-16-2024, 04:45 AM)Elxaime Wrote: Hi -
A couple more comments for the designer and his revision.
- the PL 16th Assault Division is also perma-fixed, down south along the Danube. It can't react to any developments down there.
- playing as the Axis in another game where I tried the historical northern attack, had an aggressive Soviet opponent that launched an opportunistic attack with the newly-released Bulgarians against the SS Handschar Division in the SW around Barcs, (which is vulnerable due it being with its backs to the river and having no bridging unit). Like many of the other fixed units, the Handschar does not fully release if any part of it is contacted, but instead releases unit by unit as they come in contact, meaning it can be defeated in detail.
These are relatively minor aspects. As noted above, it helps a lot if the fixed units release as a unit if any one of them are contacted.
I assume the revisions underway will keep the game fun for both sides, while taking into account the viable Axis (and Soviet) options for making the fight in places not where it was historically fought.
I haven't seen the game yet. But, it's all the same. Units release or don't depending on the situation. Maybe, the rest could not leave their post guarding against possible threats from other directions or some other reason. Seems to me, the best way is to create a what if scenario rather than change the game.