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World in Flames Redux
7 hours ago, (This post was last modified: 7 hours ago by Scud.)
#1
World in Flames Redux
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World in Flames Redux Tournament 2024-25

This is the tournament page for the upcoming World in Flames Redux tournament. Coming October 2024. We will be playing two teams, allies versus Axis. Signups are still being accepted for the first kick-off round. Members can come and go as they please, so if you miss the first round, but would like to join in, let us know.

Edited from the original World in Flames tournament and subject to change:

Tournament philosophy

This tournament is about fun, it should hopefully not become too competitive as that is not the point.
Anyone should be able to participate.
The two sides should mix new and experienced players, to create balanced teams

Rules
The Blitz Rules of Engagement (and only them) apply to this tournament
Optional rules are agreed before each Round is played. The first Phase, "The Prelude" is played with all optional rules ON except AF and VV OFF
However, if a scenario being played is balanced for certain optional rules, they must be followed

Points
An overall score is kept for the whole war. These are added up after each Round of each Phase is being played.

Scoring
Major Win 3 points, Minor Win 1 point, Draw 0 points x SM of the given scenario

Teams
The tournament is open for all Blitz members who are out from Bootcamp. Bootcamp exceptions are up to the discretion of the team commanders.
The tournament is played by two teams; The Axis and The Allied.
New members may join in for each new Phase of the war.
Team members may retire from a new Phase if they choose to do so. They may return to a later Phase.
Teams with less participants need to appoint a player to all battles, but the additional game must be rotated among team members and will be a separate scenario than the one(s) chosen for the majority

Phases of War
The tournament is divided into various Phases, ie, The Prelude (1935-1939), 1939, 1940, etc
Each Phase may consist of one or more Rounds of battle (Round)
Each Round must have enough battles to accommodate for side with more members.
Each team member will play an individual battle (scenario) for each Round, with the exception of the smaller team where some members might need to play another round as described earlier

Rounds per Phase
A Round is simply a series of scenarios that are fought between the two Teams.
One Phase may have only one Round, as The Prelude currently does, or it might have several rounds on Phases (ie. years) where there are a lot of scenarios available.
The CIC will chose player opponents on a rotational basis, the object being to vary each player's opponent from round to round.
Players should be rotated between team games and individual battles, preferrably in a manner that when first individual battles are finished, these members are named to play on a team game of next Round.
A team game from next Round may be thus started before all the various scenarios from the previous Round are finished, to keep the Tournament moving.

Before each Phase (or Round, if necessary), the participants agree which scenarios are to be played. Emphasis, naturally, on balanced and enjoyable H2H scenarios where possible

Commander in Chief
Each side will have a Commander in Chief (CiC), who is responsible for deciding which team member is to play which battle in the coming Round
Each team game will additionally be given a team member who has the overall responsibility for directing the team actions in that particular team game
Commander in Chief, as any team member, may take a break from a new Round, but should name his replacement before doing so.
Each side should have a CiC throughout the tournament

Facilitator
Tournament should always have a Facilitator, that has the responsibility for updating the tournament pages on Blitz, and keeping the tournament going forward in co-operation with the CiCs
A Facilitator may retire on a similar manner as CiC, by naming his successor who will become the next tournament Facilitator
Facilitator is just that, a facilitator, who ensures everyone are having fun and enjoying this.

Battles
Team members report the outcome of their individual battles to their CiC
CiC in turn report them to tournament Facilitator.

Disputes
Any disputes that might rise should be agreed upon between the two CiCs
Facilitator will have the ultimate decision, should the CiCs not agree
Rule of thumb for disputes: there shouldn't be any, as this tournament is about fun, not scores and results!

End of Tournament
Ideally, the Tournament will end when the WW II has been completed on all fronts.
Any player going missing or retiring should not have an outcome that ends the tournament prematurely.
This tournament does not belong to any individual, it should be a living thing that keeps going and going.
Other similar tournaments may be started in parallel to this tournament, and other forums are free to copy this set up for their purposes.
Resolve then, that on this very ground, with small flags waving and tinny blasts on tiny trumpets, we shall meet the enemy, and not only may he be ours, he may be us. --Walt Kelly
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World in Flames Redux - by Scud - 7 hours ago

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