BLASTING WALLS
Check your boys are carrying demos (circled left), then click 'Blast' (circled right), and lay the blast point on the other side of the wall-
Start the turn and 15 secs later (note clock lower right) it blows. Nobody was injured, they must be immune-
Then they auto get up and run through the gap and go prone-
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BLASTING INTO BUILDINGS
The breach team moves to the wall and selects the 'Blast' order-
Place the blast waypoint anywhere in the building-
Start the turn and after about half a minute it blows. As usual the blast causes them no injuries-
John-Boy: "Pa, I think an SS squad has just blown into our house"
Pa:- "You on crack son?"
the team runs in-
Team leader- "your milk is excellent Herr Walton"
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BLASTING THROUGH BOCAGE
Place the blast waypoint on the other side-
and about 30 secs later, boom-
And they run through.
(to make a bigger gap for vehs, lay two consecutive blast wayps, one across and one back, spread apart)
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