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SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
07-14-2006, 01:17 PM,
#11
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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07-15-2006, 05:01 AM, (This post was last modified: 07-15-2006, 10:38 AM by Thor.)
#12
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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07-17-2006, 03:45 AM,
#13
Abatis!
Brian, please resend your last turn yet again. I've got computer problems on my end again...this is getting old.

Mike
Redeyegunner
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07-17-2006, 01:41 PM, (This post was last modified: 07-17-2006, 01:46 PM by Thor.)
#14
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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07-20-2006, 08:50 AM, (This post was last modified: 07-20-2006, 08:53 AM by Thor.)
#15
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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07-22-2006, 06:30 AM, (This post was last modified: 07-22-2006, 06:32 AM by Thor.)
#16
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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07-30-2006, 12:34 PM, (This post was last modified: 07-30-2006, 12:35 PM by Thor.)
#17
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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08-01-2006, 07:24 AM, (This post was last modified: 08-01-2006, 07:29 AM by Thor.)
#18
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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08-05-2006, 07:37 AM, (This post was last modified: 09-25-2006, 11:35 AM by Thor.)
#19
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
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08-05-2006, 09:35 AM,
#20
RE: SFS Round 2 Match Results: Surf's Up . . . in Shark Infested Waters
Regarding my victory over Hobie. In all fairness, 3 things played into my win:

1) My 200+ games against some of the toughest players the Blitz has to offer against Hobie's 4 when we started made a HUGE difference. He is still getting a handle on the mechanics of the game. He missed some tactical opportunities, but not being familiar with the game engine hurt him as much, if not more. Once he gets more trigger time in CS, he will be a formidable opponent.

2) For me, this was one of those games that rarely comes along. Literally, the numbers went my way the entire game, and Hobie got no breaks what so ever. The only thing that didn't work for me was my artillery. Considering I had a single battery with 2SP, it really didn't matter. As an example of how it was, on the last turn I had a disrupted 2SP 50mm ATG unit disrupt a 3SP KV3 unit from 750m with OP Fire. How often is that going to happen? The whole game was like that.

3) Lastly, writing the status report the way I did made me watch the replay for each turn, over and over; counting numbers and anylizing everything in more detail than I ever have, before. I was accutely aware of everything that was going on, for a change, and it made an immense difference.
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