04-11-2007, 11:02 AM,
(This post was last modified: 04-11-2007, 11:05 AM by Volcano Man.)
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Volcano Man
Courage Conquers
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Posts: 1,748
Joined: Jan 2001
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Updated Minsk '44 Alt art / scenario pack
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04-12-2007, 12:51 AM,
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Landser34
Sgt. 0311 USMC
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Posts: 1,209
Joined: Aug 2003
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RE: Updated Minsk '44 Alt art / scenario pack
Hi Volcano man I update to this new artpack for Minsk and have found that in a scenario that im playing the picture of my T34/85 tanks now have the picture of a regular T34 in them
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04-12-2007, 01:01 AM,
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RE: Updated Minsk '44 Alt art / scenario pack
Hold on
What happens if you are playing one of the scn with the Panzers missing , if you replace the scn with the same name withe the panzers added my feeling is the whole scn will NOT WORK ( sadly )
Michael
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04-12-2007, 04:06 AM,
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RE: Updated Minsk '44 Alt art / scenario pack
But tHe scn will have a new unit , my feeling is as that unit is placed on the map it will not work
M
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04-12-2007, 04:07 AM,
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RE: Updated Minsk '44 Alt art / scenario pack
Remember the scn has the same name it replaces the existing
M
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04-12-2007, 08:40 AM,
(This post was last modified: 04-12-2007, 08:41 AM by Volcano Man.)
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Volcano Man
Courage Conquers
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Posts: 1,748
Joined: Jan 2001
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RE: Updated Minsk '44 Alt art / scenario pack
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04-12-2007, 08:50 AM,
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Liebchen
Colonel
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Posts: 966
Joined: Mar 2001
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RE: Updated Minsk '44 Alt art / scenario pack
cavalry corps Wrote:Remember the scn has the same name it replaces the existing
M Scenario files are not the same as saved game files, that's the bottom line.
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04-12-2007, 11:05 AM,
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Volcano Man
Courage Conquers
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Posts: 1,748
Joined: Jan 2001
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RE: Updated Minsk '44 Alt art / scenario pack
The scenarios are not, that is true. But the problem lies in the OOB which, regardless of if it is a scenario file or a saved file (.bte or .btl) it uses the OOB file (and map files too). So, once you begin a scenario it takes the data from the scenario file and sort of duplicates it because the scenario is the start point and as you play it the data is altered.
Any changes to the OOB take immediate effect. If a unit is removed from the OOB an error occurs because your scenario or save is referencing the missing unit. If a unit is added to the OOB nothing happens (and you do not notice it until a restart) because the saved scenario was saved before the unit existed and, as such, the unit is not being referenced. It really all comes down to unit ID numbers.
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