RE: Up to speed
I keep meaning to add this bit, then forgetting which thread it goes under:
Stopping on Move to contact orders applies to threats within the moving unit's covered arc, or to getting shot up.
For example, if you move a unit on move to contact and no covered arc, it will stop the instant it sees an enemy. Very useful for forward scouts in the initial stages of the battle...you add a "hide" order on the end of move to contact and they can often save their own hides.
Later on it can be a real pain stopping every time you see an enemy in the distance when you're really worried about close range threats in woods. Shift to a, say, 80 metre covered arc, and your troops will ignore the sight of an enemy outside the arc.
Without testing, my vague recollection is that your troops will still halt if those distant enemy open fire on them, but they won't halt simply because they saw someone.
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