• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


low ammo
01-27-2008, 06:19 AM,
#1
low ammo
i couldnt find exact answer from manual, but
can a unit become low ammo in a turn when it has fired a defensive shot during opponent turn ? (not during previous turn from his side)
Quote this message in a reply
01-27-2008, 06:48 AM,
#2
RE: low ammo
My understanding is that any unit that fires is a candidate for low ammo at the start of your next turn. So I think the answer to your question is yes.

It would be nice to have a unit-by-unit option of "no fire" where the unit will not DF (expect perhaps in the case of assault).

Fury
Quote this message in a reply


Forum Jump:


Users browsing this thread: 3 Guest(s)