falc Wrote:Feldfebel Wrote:Untill they fix the infantry you can't even compare it to BB. I did not saw "improved inf" in the features list...
Ermm.....not wishing to be pedantic here but its there where it says "improved infantry combat". :rolleyes:
..........Options
• Improved AI
• Improved Infantry Combat
• Reinforcements.......
- falco.
• Improved Infantry Combat
o Infantry now come in squads and teams with differences in combat effects and casualty tolerance
o Infantry units are no longer either fine or destroyed, they now have “steps” of light casualties and heavy casualties as well, each of which has combat and morale effects. While infantry units can still be destroyed in one phase, if they are in a decent position it is far more likely that they will be gradually attrited through the several casualty steps before destruction.
o Infantry units can now be unsuppressed, suppressed and pinned, each of which has differing effects on movement and combat.
o Close assault rules have been modified to take into account more factors, including the new higher resolution casualty and suppression steps
o Infantry unit experience now plays a larger role in squad survival as well as firepower
o Separate anti-tank weapons such as rifle grenades, panzerfaust and panzerschrecks
^This is from the feature list, and as far as I remember is pretty much the same as in patched Winter Storm. As you see, there's lots of work to be done to get the inf on par with CM1, the biggest issue for me is the abstract handling of casualties.