Patrolling in MC
Guys,
A couple questions on patrolling for you.
1. Playing D85, I had a unit in travel mode halt movement due to a deception unit. The hex where the movement halted contained a unit marked as "Patrolling". If I understand the feature correctly, this should not be possible. That is, any deception unit within range of this hex should be nullified by the patrolling unit.
2. Manual write-up talks about negating Partisan units deception ability. As far as I know, there are no partisan units in D85, just deception units. A rules lawyer question, I know, but I want to understand how the feature works. Will patrolling units negate any deception unit, or just those marked partisan?
Thanks!
Fury
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