07-06-2008, 04:22 AM,
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Vaevictis
Technical Sergeant
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Posts: 111
Joined: Sep 2002
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Rules on completion of Campaign Bonuses?
What are the rules about point bonuses upon completion of a campaign game?
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07-06-2008, 05:52 AM,
(This post was last modified: 07-07-2008, 04:11 PM by Mr Grumpy.)
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Mr Grumpy
Moderator
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Posts: 7,871
Joined: Jul 2004
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RE: Rules on completion of Campaign Bonuses?
You need to send the final turn file with the password to Dog Soldier [email protected], if it all checks out ok he will award the bonus. :)
The bonus is awarded for any CG or a scenario of SM8 (or larger).
Forget the 125 turn limit, i got that wrong. :(
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07-06-2008, 06:08 AM,
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typhoon
Warrant Officer
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Posts: 252
Joined: Sep 2003
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RE: Rules on completion of Campaign Bonuses?
Foul
Are you sure on the rule of thumb being 125 turns Kusk Campaign is only 121 turns long and so would not qualify that cannot be right sir.
P.S As you can see still working on that postcount :-)
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07-06-2008, 07:25 AM,
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Steel God
General
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Posts: 4,904
Joined: Sep 1999
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RE: Rules on completion of Campaign Bonuses?
Brian and Darran may have changed it when the formalized it in writing, but when I first started giving of CG bonuses I awarded them I believe to games of SM 8 or better, AND any of the stock CGs that come with the games.
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07-06-2008, 07:58 AM,
(This post was last modified: 07-06-2008, 08:01 AM by von Waldenburg.)
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RE: Rules on completion of Campaign Bonuses?
As Paul, Rick or others say I think any stock CG qualifies along with other big custom scns, I remember getting a couple of CG bonuses for MG'44 campaigns that are, the longest one, about 101 turns (Increased forces custom campaign, very good scn btw).
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07-06-2008, 08:53 AM,
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Liebchen
Colonel
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Posts: 966
Joined: Mar 2001
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RE: Rules on completion of Campaign Bonuses?
Where is any of this discussed on the Blitz site? I can't find it, knew nothing about it.
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07-07-2008, 03:48 PM,
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RE: Rules on completion of Campaign Bonuses?
I was using the parameters as outlined by SG. Any stock CG or scenario SM8 or larger.
Never heard of the 125 turn limit. That is not something I had agreed to or was enforcing.
The idea was to notice long games that required nearly all the turns to reach a decision. Think of it as a question of balance, both the scenario and players.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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